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JOIN THE PROJECT
We are currently looking for talented people who can fill the following positions. If you think you got what it takes to join our development team, please send us an email as described bellow.
 
Lead 3D-Artist:
You love creating models and sets from concept art and photo's. You have a high sense of realism. You know at least one major 3D-package, and have basic knowledge of all aspects in 3D-production, including modelling, texturing, lighting etc. You can hand out tasks to the proper members of your team. You are dedicated as a person and sticks with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!
 
3D-Artist:
You love creating models and sets from concept art and photo's. You have a high sense of realism. You know at least one major 3D-package, and have basic knowledge of all aspects in 3D-production, including modelling, texturing, lighting etc. Does this sound like you? Then apply now!
 
Lead Programmer:
C#, Javascript, and/or C++, you master either of these languages. You probably even know your way around other programming languages as well. And you have indepth knowledge of programming in Unity, or any other game engine. You can assemble a team and share your vast amounts of knowledge positively. We can throw a complex issue against you, and you just get it solved with your team. You are dedicated as a person and sticks with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!
 
Programmer:
C#, Javascript, and/or C++, you master either of these languages. You probably even know your way around other programming languages as well. And you have indepth knowledge of programming in Unity, or any other game engine.

Concept Artists:
You love to draw by hand and/or Photoshop. You can visualize idea's and get them out on paper (files). You will work close with the Lead-concept artist to create characters and setdesigns for the game. You are dedicated as a person and sticks with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!

Texturers:
You know your way around at least one 3D-application, like Max, Maya, Blender, Cheetah, Cinema4D or others. Also you know Photoshop, Paintshop or another 2D-program for texturing. You will receive models to texture for HOPE, while looking at concept art, photo's or director's management. You add details where needed. You are dedicated as a person and sticks with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!

Set Designers:
You know your way around at least one 3D-application, like Max, Maya, Blender, Cheetah, Cinema4D or others. You can handle modelling scenes and sets from photo's and concept art, and make it look realistic, while keeping the polycount low. You add details where needed. You are dedicated as a person and stick with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!

Level Designers:
You know Unity, or any other engine and have at least an indie-license. You like to integrate 3D-models and animations into entire levels, modifying shaders, creating dynamics and particles. You may even have some scripting experience. You know your way around an 3D-application to convert models, if needed. You may know lightbaking, or any other lighting teqniques. You are dedicated as a person and sticks with your commitment through the good times as well as the rough. You handle criticism well, and give critique where its due. Does this sound like you? Then apply now!

All teams will be assembled from the applications that we have recieved, or will recieve. Keep comming back, and check this page, as we will be constantly updating new positions.

All positions are freelancebased, but some none listed positions are not. You will not receive any payment for your work, but a share of the project as a whole.

To apply, send an e-mail to dominatorart@gmail.com with a description of yourself, your experience in either field, your thoughts on the project, and for the creative positions provide examples of previous work such as renders, concepts, models, or anything else that will qualify you for the desired position. Please write the position title in the Subject field. Please note that you must have legal copies of your software before applying for any of these positions. If you do not have a legal copy of your software please state that in your email, and we will offer an alternate solution. Thanks!

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